Bicycle Sideshow Swap – Ein Deduktionsspiel – Kartenspiel – 2–8 Spieler – ab 8 Jahren, Schwarz

Brand:Bicycle

3.6/5

27.19

GEWINNEN Sie, indem Sie am Ende des Spiels den Spieler mit dem höchsten Wert haben. SPASS FÜR ALLE: Familien oder Freunde: 2–8 Spieler im Alter von 8–99 Jahren. Spielt in 20 Minuten. Sie werden immer wieder spielen wollen. FINDEN SIE DEN BEGEHRTEN RINGMASTER: Es stehen 16 Darstellerkarten mit Werten von 0 bis 15 zur Verfügung. Der Zirkusdirektor ist der Darsteller mit dem höchsten Wert im Spiel. TICKETS SPIELEN: Zahlen Sie Ihr hart verdientes Gehalt, um Tickets aus Ihrer Hand zu spielen, um Künstler zu bewegen, zu tauschen oder anzusehen. WIE MAN SPIELT: Wenn Sie an der Reihe sind, kassieren Sie ein Gehalt, nehmen Sie ein Ticket und spielen Sie entweder ein Ticket aus Ihrer Hand aus oder tauschen Sie Ihren Darsteller mit einem aus dem mittleren Bereich aus. ABZUG UND CHANCE: In diesem sozialen Deduktionsspiel tauschen die Spieler Darsteller und Spielkarten aus, um am Ende des Spiels die Karte mit dem besten Darsteller zu entdecken und um diese zu wetteifern.

EAN: 0073854093771

Kategorien Spielwaren, Spiele & Zubehör, Kartenspiele,

GEWINNEN Sie, indem Sie am Ende des Spiels den Spieler mit dem höchsten Wert haben. SPASS FÜR ALLE: Familien oder Freunde: 2–8 Spieler im Alter von 8–99 Jahren. Spielt in 20 Minuten. Sie werden immer wieder spielen wollen. FINDEN SIE DEN BEGEHRTEN RINGMASTER: Es stehen 16 Darstellerkarten mit Werten von 0 bis 15 zur Verfügung. Der Zirkusdirektor ist der Darsteller mit dem höchsten Wert im Spiel. TICKETS SPIELEN: Zahlen Sie Ihr hart verdientes Gehalt, um Tickets aus Ihrer Hand zu spielen, um Künstler zu bewegen, zu tauschen oder anzusehen. WIE MAN SPIELT: Wenn Sie an der Reihe sind, kassieren Sie ein Gehalt, nehmen Sie ein Ticket und spielen Sie entweder ein Ticket aus Ihrer Hand aus oder tauschen Sie Ihren Darsteller mit einem aus dem mittleren Bereich aus. ABZUG UND CHANCE: In diesem sozialen Deduktionsspiel tauschen die Spieler Darsteller und Spielkarten aus, um am Ende des Spiels die Karte mit dem besten Darsteller zu entdecken und um diese zu wetteifern.
Brand Bicycle
Genre Party
Material Paper
Minimum Age Recomendation 96
Number of Players 2 to 8

3.6

5 Review
5 Star
65
4 Star
26
3 Star
5
2 Star
4
1 Star
0

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Scritto da: Amra DoUrden
My granddaughter loves to play
As described and on time
Scritto da: Jessicamgrant
Fun game
This is a fun game. It is more fun with less players, because it takes a long time to get back to you if you have a lot of players. Some of our family got bored with it taking so long. But with less people it goes a lot quicker!
Scritto da: Amazon Customer
Cool fun game!!!
Easy to setup and learn. A good game to play with the fam or just a few friends. Am a fan of card games like Munchkin and Flux. Sideshow Swap tickles the same mental bones while adding a dash of classic deduction.
Scritto da: Epilady
easy to learn and play
This is an easy enough game to play and learn. It's less fun with 2 players vs more. The goal is to end up with the 'performer' who has the highest point value at the end of the game (but you don't know who has what performer or even what values are out there.) They range in points from 0-15. Tickets act as action cards that allow the player to get more money, stop an action, switch out peformers, etc. Some tickets have an immediate requirement to play. Players begin with a performer card, 3 tickets, and 2 coins from the bank. Gameplay ends when a player runs out of tickets. This is part of the strategy - if you start with a high performer, you may want to try and spend your tickets down faster before you potentially lose the card. Turns: Each turn starts by collecting a coin from the bank (but if you forget you are out of luck); you can draw a ticket; and you have to either play a ticket, reading out the ticket text and paying the cost for the ticket or swap the peformer in your hand with one from the face down set. Game play is ok. It's not particularly engaging where people *love* it. It does take thinking through what you think another person has, paying attention to where cards on the table were swapped, and deciding how many coins to keep to play down tickets. It was easy to learn, and doesn't take a ton of time to go through several rounds. Folks who really enjoy Love Letters would likely enjoy this a lot.
Scritto da: Jeffrey Van Wagoner
Great production quality, but far too much luck for me
Sideshow Swap is a well-made game. As one would hope from a game published by Bicycle, the cards are top-notch. They have a quality linen finish that handles great and seems durable. The card art is unique and attractive. The coin tokens likewise are cool. Importantly the box size is correct for the components. The box size is such a relief in contrast to many board games, which have oversized boxes. Speaking of the box, it has some nice spot UV effects, which make certain areas shiny. Overall, the production values of this game are five stars. For all of this praise for its build quality, the gameplay is an even greater consideration. The gameplay is where it does not quite work for me. The objective of the game is to find and keep the highest level performer. Tickets and other things give a variety of actions, which allows you to swap performers, take a peek at other performers, take more money from the bank, etc. The idea is that you can deduce from other players' behavior what their performer level is. If they do not swap out their performer for another, you might guess they have a high-level performer. In practice, there usually is not enough information to make deductions. The lack of info is especially true at higher player counts. In those instances, the action usually gets fixated on one player’s performer since other players think that it is the highest one. However, it is usually a shot in the dark, and another player ends up with the highest card (unbeknownst even to that player). Even if you have more information and you happen to know the exact value of another player’s performer, some actions allow random swapping and shuffling, which puts you back in the dark. The ability to guess the relative value of another player’s performer is best at two players and is my preferred player count. The game’s tagline is "a game of deduction and chance". I would say that at more than three players it is 80% chance and 20% deduction. Even at two players, and when you know the opposing player has the higher-level performer, your ability to do something about it is limited by the luck of the draw. Overall it has far too much chance for my tastes.

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